Courses
ActionScript 2.0 is a powerful scripting language that allows you to create complex and highly interactive Flash applications. In ActionScript 2.0 Essential Training, Joey Lott will teach you the essential skills and reveal the insider information you need to begin developing Flash applications. The training begins with an overview of programming terms and concepts used in ActionScript such as datatypes, variables, expressions and operators, switch statements, arrays, functions, etc., and then quickly moves on to show apply the concepts using practical examples. While this training title was recorded in the Flash MX 2004 interface, it is appropriate for users of Flash 8 as well. Exercise files accompany the tutorial, allowing you to follow along and learn at your own pace.
Taking the principles and skills taught in ActionScript 3.0 in Flash CS3 Professional Essential Training, Adobe Certified Instructor Todd Perkins demonstrates how to put them to practical use in this course. Todd fully explores ActionScript's most powerful features, including creating advanced navigational interfaces and special effects using XML data and adding accessibility to files via closed captioning. Exercise files accompany the tutorials.
To fully take advantage of Flash CS3, it's necessary to have a comprehensive understanding of ActionScript 3.0. From manipulating movie clips and responding to user actions with variables to writing functions and conditional operators, ActionScript 3.0 in Flash CS3 Professional Essential Training covers the vital skills necessary to master ActionScript 3.0. Instructor Todd Perkins uses numerous hands-on examples--including two game-building exercises--to explore ActionScript's powerful features. Exercise files accompany the tutorials.
People often see cool web applications like YouTube and wonder how they were created. The answer in many cases is with ActionScript and Flash. ActionScript 3.0 in Flash CS4 for Designers is an introductory course that teaches new designers the building blocks of web programming. Todd Perkins covers the development of web applications from the ground up, starting with basic programming, terminology, and coding syntax. He also covers how to use keyboard controls, mouse actions, and drag-and-drop actions to allow users to interact with the applications. Exercise files accompany the course.
In ActionScript 3.0 in Flash Professional CS5 Essential Training, Todd Perkins shows Flash designers how to incorporate ActionScript code into their projects and create interactive presentations and applications. The course includes a review of ActionScript language basics and the object-oriented programming (OOP) methodology, a tour of those Flash Professional CS5 features designed for developers, such as code hinting and the Code Snippets panel, and instructions on interacting with objects in the Library and placing code on the Timeline. Exercise files are included with the course.
Instructor Joey Lott is known for his expertise in Flash, ActionScript, ColdFusion, Java, MySQL, XML, and more. In ActionScript 3.0 in Flex Builder Essential Training, he puts some of that knowledge to work, first explaining what's new with ActionScript 3.0, then demonstrating the program's important capabilities. From working with variables, to understanding and applying functions, to creating practical applications (as well as a few fun ones), you'll be exposed to all the powerful and practical features of ActionScript 3.0. Exercise files accompany the tutorial, allowing you to follow along and learn at your own pace.
Adobe Certified Instructor Todd Perkins makes ActionScript fun in ActionScript 3.0 Projects: Game Development . He explains the principles of game design and development, then shows how to overcome game-making challenges to create all kinds of games. Todd teaches developers how to deal with case sensitivity, create dynamically moving enemies, add event listeners, determine a win or loss in a game, and add additional features and artificial intelligence. Each set of tutorials covers how to build a game from scratch. Exercise files accompany the tutorials.
From understanding the basics to creating advanced effects like explosions and smoke, ActionScript 3.0: Building Particle Systems covers each step involved in creating particles and building particle systems. Instructor Todd Perkins explains how to make a versatile particle class that controls particle movement, gravity, friction, spin, rotation, fading, scaling, and other movement effects. He also demonstrates how each unique particle system can be added to a real world application. Exercise files accompany the course.
The use of RSS feeds is a growing trend, and they can be found within many new websites. In ActionScript 3.0: Working with XML, instructor Todd Perkins places strong emphasis on using RSS data for blogs, podcasts, and images. He also demonstrates how to perform common tasks with XML, such as using E4X syntax, loading external data from local and remote locations, saving data, and integrating with popular services like Flickr. Exercise files accompany the course.
In this brief course, author Chris Converse demonstrates how to integrate video into an EPUB for distribution on your web site, or the Apple iBookstore. The course shows how to safely open an EPUB file, modify the HTML and CSS inside, add the video and graphic files, and repackage the file without damaging it. The course also covers loading the final iBook and playing it back on an iPad. With the iBooks app on the iPad now supporting much of the HTML5 and CSS3 specification, this workflow will enable you to experiment with many more interactive and design techniques on your own.