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In this course, designed, authored and hosted by master trainer Mark Lassoff, you will learn HTML and CSS, including everything you need to create a creative, quality and professional web site. Almost four hours of video instruction in punctuated lab exercises where you apply the very skills taught in the course. With an instructor available to answer your questions, and course with both wide coverage of HTML and CSS topics and deep discussion of those topics, there is no better or faster way to learn HTML and CSS for Beginners! This course helps you learn HTML and CSS (versions 4.01 and XHTML) as well as prepares you for the future with coverage of HTML5.

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This course introduces web designers to the nuts and bolts of HTML (HyperText Markup Language), the programming language used to create web pages. Author Bill Weinman explains what HTML is, how it's structured, and presents the major tags and features of the language. Discover how to format text and lists, add images and flow text around them, link to other pages and sites, embed audio and video, and create HTML forms. Additional tutorials cover the new elements in HTML5, the latest version of HTML, and prepare you to start working with Cascading Style Sheets (CSS).

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In this training course, expert an expert author  teaches you how to take full advantage of the new HTML5 API's for JavaScript. The tutorial assumes that you already have a basic working knowledge of JavaScript programming, HTML, CSS and general web concepts. You will start off with a general introduction to browser APIs, and what they are. You will explore the Document Object Module (DOM) and how to access it with JavaScript. Craig then teaches you how to handle browser events and about the event object, dealing with form events, working with timers and animation, and introduces you to Ajax. Once you have a firm grasp on those concepts, you cover HTML5 APIs for audio and video, canvas, SVG, geolocation, and file handling. You will finish off with lessons on persistance storage, and advanced debugging tools and techniques.

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HTML5 for Beginners is the fastest way to learn HTML5. This highly informative and popular course, already taken by over 1,600 people, is taught by Robin Nixon, author of Learning PHP, MySQL and JavaScript (the most popular book on web development worldwide for over two years). The course covers everything you need to know to learn HTML5 and leverage its power to create highly dynamic websites. Because it starts from the first principles of HTML, you need no prior knowledge of the subject, since the course begins with a thorough introduction to HTML (which skilled users can skip), before moving onto what's new in HTML5.

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In HTML5 First Look, author James Williamson introduces the newest HTML specification, providing a high-level overview of HTML5 in its current state, how it differs from HTML 4, the current level of support in various browsers and mobile devices, and how the specification might evolve in the future. Exercise files accompany the course.

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In this course, Lee Brimelow shows Flash developers how to create dynamic content in the browser using HTML5, CSS, and other related technologies. The course compares ActionScript and JavaScript and covers building animations using the Canvas element and CSS3 transitions, incorporating video and audio, and manipulating 3D content with WebGL.

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This course will guide you through the creation of games that run on iPhone, iPad, Android and Desktop using the open source LimeJS HTML5 game development framework. The course is a 100% video based tutorial so that you can see in real time how games are created from scratch. Several game demos of different game genres are included in this course. You've always wanted to make your own games. Don't keep on postponing it. Start TODAY with HTML5 game development for iOS, Android and Windows 8.

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Join author Joe Marini as he demonstrates how to use the HTML5 File API to perform file-related operations from within a web page, including manipulating files, reading and accessing data within files, and retrieving information about files. The course also covers how to complete tasks that were previously only possible with native code, such as picture processing, file conversion, and content checking.

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This course shows how to add location tracking to a web application with a combination of JavaScript, CSS and HTML5. First, author and HTML5 expert Bill Weinman provides a thorough explanation of the geolocation API, including considerations every developer should take into account, such as data dependability, power usage, and privacy concerns. The course then covers how to detect support for geolocation, retrieve coordinates from a device (whether once or continuously), handle errors, and integrate the results with Google Maps to create a location-aware web application that will run on many mobile browsers.

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One of the most exciting additions that HTML5 offers to designers is the ability to draw free-form graphics on a drawing surface known as the Canvas. In this course, author Joe Marini introduces the technical concepts behind Canvas and shows how to perform drawing operations directly in a web page. The course covers drawing basic and complex shapes, setting colors and styles, adding shadows, patterns, and gradients, more advanced techniques such as scaling, rotating, and compositing objects, and how to incorporate Canvas elements in a slideshow and an animation.

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