Courses

Get a thorough overview of techniques for creating characters for video games or real-time rendered applications. Author Chris Reilly covers low-poly modeling, texturing and animation, using 3D model and texture assets created in Maya and Adobe Photoshop. The course also includes an overview of Unity 3, including importing characters and making interactive animations with the Script Editor.



This course teaches a complete beginner how to make a video game using the BASIC programming language with a free compiler called DarkBASIC Pro. A video lecture shows how to get started with this easy-to-use programming tool, while lecture presentations cover more in-depth instruction on the language and features of DarkBASIC Pro. Several simple games are created in the lessons following the video tutorial.

Explore the world of modeling and texturing game props and assets in Autodesk 3ds Max. Author Adam Crespi demonstrates how to create both small and large props, from tools to shipping containers. The course begins with cloning and instancing objects for ease of modeling and unwrapping, and segues into multiple methods of unwrapping and painting texture by hand in Adobe Photoshop. Adam looks at various plug-ins that assist with normal map generation as well as sculpting in Mudbox, a digital sculpting application that can add realism and detail to your models. Finally, the course shows how to add lights to a scene and preview the objects in-game. Note: A familiarity of basic modeling and unwrapping techniques in 3ds Max and a working knowledge of Photoshop will help you get the most out of this course.

Explore the world of modeling and texturing 3D game props and assets in Autodesk Maya. Author Adam Crespi provides strong technical modeling techniques, from blocking basic forms and leveraging simple parts and reusable textures, to simulating real-world detail like dirt, wear, and grain with UV maps and ambient occlusion. The course includes workflow and integration considerations such as planning UV space for projection, and also steps into Mudbox and Unity for further refinement.


Starting a business seems like a great idea....
But it can soon become overwhelming. So many requirements, regulations. And that's even without assessing whether we have a marketable idea and whether it will create the kind of success we really want.
From idea to implementation
This course is designed to cut through all of that and to take you on a thirty day journey from inspiration to income. I want to take your desire and your passion and show you how to turn it into practical actions that allow you to come up with profitable business ideas and your passion and to create income before the month is over.

Learn and benefit from my step-by-step techniques for building websites fast and easy using HTML5, CSS3 rules and div tags. I make it all so simple using NO hand coding just the Dreamweaver GUI - interface. This course assumes you know nothing about Dreamweaver but at the same time even if you are a Dreamweaver user with many years of experience you are still going to learn many production techniques and design short cuts. In this course we will define a website, FTP upload and download and edit web pages. Create CSS rules for our HTML tags and link all the webpages together, using my time tested web design and web development production techniques

