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Lynda.com provides training to more than 2 million people, helping individuals as well as university, corporate, and government members learn what they need to succeed.

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Course List

This course teaches developers how to integrate Flex applications with PHP-based data services. Author Drew Falkman demonstrates retrieving XML data from a PHP server with HTTPService, connecting PHP classes to Flex using the amfPHP, WebOrb and ZendAMF adapters, and using the PHP data wizards in Flash Builder to save development time. The course also previews the Zend Studio IDE bundled with Flash Builder 4.5 for PHP and covers advanced topics such as setting up Flex mobile projects and changing servers at run time.

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This course provides the core knowledge to begin programming in any language. Simon Allardice uses JavaScript to explore the core syntax of a programming language, and shows how to write and execute your first application and understand what's going on under the hood. The course covers creating small programs to explore conditions, loops, variables, and expressions; working with different kinds of data and seeing how they affect memory; writing modular code; and how to debug, all using different approaches to constructing software applications. Finally, the course compares how code is written in several different languages, the libraries and frameworks that have grown around them, and the reasons to choose each one.

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In this course, author and seasoned freelancer Tom Geller shows you how to prepare for a transition to freelancing. Begin by taking a look at your career goals, the systems that will support you, and proper ways to plan for success. Find out how to marshal your resources, refine your portfolio for presentation to clients, and estimate your costs to avoid any surprises on the financial front. Plus, discover how to create invoices, manage your books and taxes, expand your client base with marketing, and grow your business. A bonus chapter covers common questions freelancers have when entering the field.

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Get a thorough overview of techniques for creating characters for video games or real-time rendered applications. Author Chris Reilly covers low-poly modeling, texturing and animation, using 3D model and texture assets created in Maya and Adobe Photoshop. The course also includes an overview of Unity 3, including importing characters and making interactive animations with the Script Editor.

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Explore the world of modeling and texturing game props and assets in Autodesk 3ds Max. Author Adam Crespi demonstrates how to create both small and large props, from tools to shipping containers. The course begins with cloning and instancing objects for ease of modeling and unwrapping, and segues into multiple methods of unwrapping and painting texture by hand in Adobe Photoshop. Adam looks at various plug-ins that assist with normal map generation as well as sculpting in Mudbox, a digital sculpting application that can add realism and detail to your models. Finally, the course shows how to add lights to a scene and preview the objects in-game. Note: A familiarity of basic modeling and unwrapping techniques in 3ds Max and a working knowledge of Photoshop will help you get the most out of this course.

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Explore the world of modeling and texturing 3D game props and assets in Autodesk Maya. Author Adam Crespi provides strong technical modeling techniques, from blocking basic forms and leveraging simple parts and reusable textures, to simulating real-world detail like dirt, wear, and grain with UV maps and ambient occlusion. The course includes workflow and integration considerations such as planning UV space for projection, and also steps into Mudbox and Unity for further refinement.

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Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) for 3ds Max, which offers preset character rigs as well as custom tools for creating a rig from scratch. Author Joel Bradley demonstrates animation layers; CAT muscles, which you can use to create a skin that deforms and stretches realistically as your character moves; and the forward/inverse kinematics workflow. The final chapter puts all these features into motion, as you apply the tools to a full character rig with secondary bones and perform a stress test animation.

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GIMP is a popular open-source image editor for Mac, Windows, and Linux that has slowly evolved to become a credible free alternative to programs like Adobe Photoshop. In this course, Justin Seeley shows how to translate basic image editing techniques to GIMP, such as cropping and resizing, selecting and masking, improving tone and contrast, and dedicates other chapters to retouching with the cloning and healing tools, creating illustrative effects with the paint and ink brushes, and working with text and paths. The final sections show you how to save time by automating tasks with macros and batch processing and how to print and save your work.

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In this course, Google Apps trainer Susan Metz demonstrates how to streamline the communication process using Gmail's advanced and hidden features. The course shows how to create filters to manage the flow of messages and demonstrates Gmail's powerful search function. The course also describes how to customize the inbox and organize names and email addresses using the Contact Manager.

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In this course, Susan Metz shows how to personalize email, manage multiple accounts, and be more productive with the Google email service. The course offers tips and tricks for customizing Gmail to suit your needs; working efficiently with shortcuts; taking advantage of labels; integrating with Calendar, Google Docs, and social media; using voice and video chat; implementing time management in Gmail; and much more

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